Looking back at your Preliminary Task, what do you feel you have learnt in the progression from it to the full product?
(1) What brief were you working to?
Our Preliminary Task consisted of filming and editing a brief video establishing the four essential filming rules/techniques; the 180 degree rule, match-on-action, shot-reverse-shot and continuity. We demonstrated these new skills by applying them to the video which contains a person opening a door and walking into the room, then sits down across someone else and has a brief conversation. This was useful in helping us perform our main task of filming and editing a two minute opening to our film as we had to apply all these rules to it and this task helped us thoroughly understand the rules.
(2) Our Preliminary Task
Before filming our preliminary task, we watched examples of how the 180 degree rule, match on action and shot-reverse-shot were used in edited videos and films to help us understand the use of them. When it came to filming our clips we took caution when filming shots such as opening the door and walking into the room. We made sure we filmed the door opening and ensured the person walking into the room walked in with the correct foot first, so that match on action would be shown into the next clip of him walking and he would be using the same foot for two steps. When showing shot reverse shot, we ensured our over the shoulder shots were over the correct shoulders which would not break continuity, e.g. we made sure to film our clips over the opposite shoulders for both people.
(3) Using our Preliminary Task to develop our film
Once we had filmed our preliminary exercise, I felt more confident with using the rules and felt like I was able to apply them whilst filming and editing our film such as the 180 degree rule which is important not to cross as it breaks continuity and may confuse the audience. For example in our film, two of our characters are running down the hall way in two shots, it was important for us not to cross the 180 degree line as it would look like they are running in two different shots which follow each other.

In our film, we purposely broke continuity multiple times as our genre is post-apocalyptic horror and we believe it would create anticipation for the audience due to the discontinuity. I believe that this has a large impact as discontinuity is something that is not often used in films as it gives a sense of abnormality. To break continuity we used jump cuts.
We made sure match on action stayed continuous throughout our film. For example when Rudy is waking up from his bed we matched two shots (a close up and a mid shot) to make it continuous when he is climbing out of bed. We did this as it gives a more natural feel for the audience from their perspective.

(4) What improvements can you see?
I believe that the preliminary task itself set out the framework we needed to complete our film. It enabled us to apply our new knowledge of the basic filming rules when filming shots which also contributed when filming for our film. Whilst experimenting with these rules, we were able to establish which needed the most attention and caution when filming to ensure continuity was not broken such as match on action. It also gave us more experience with the camera, which is why we all now are highly confident in using a camera and tripod. This also gave us confidence in using a large variety of shots in our film which we are not normally used to, such as a worm eye view shot and a birds eye view shot. As we also had to edit our preliminary exercise on Final Cut Pro, this enabled us to gain new skills in this area as none of us had used this software before. At first we were all nervous about making a huge mistake whilst editing, but as we gained sufficient knowledge and experience whilst using the software this built the framework of our skills when it came to editing our actual film. I felt confident when editing the film that I was able to add any effect we wanted into our film, whereas when we first edited our preliminary exercise we were all confused about the
software.
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| Birds eye view shot |
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| Worm eye view shot |